Characters
Equipment
Death
Load/Save
Exploration
Gates
About
TODO

Characters

You are assigned a random race, stats, and name; you don't get to choose how you're born! But you do get to shape that character's development.

There are four primary stats:

As you adventure, you'll gain experience. When it reaches certain totals, you Level Up:

At each new Level, you immediately gain some Health and Mana, and recover all of it. You'll also get 4 Skill Points (SP), used to increase stat scores or specialized skills. You'll have to find the trainer in town to spend SP.

Equipment

You start with a small amount of gold coins.

You should immediately find the general store and invest in:

As soon as you've made some money, buy armor, better weapons, more supplies, potions from the alchemist…

You can deposit money with the banker, and you and future characters (presumably named in your Last Will) can take it out. You can also leave items laying around town or in the dungeon; they may still be there later.

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Death

You have a small amount of Health, and it goes down fast in battle. If you're not careful, you are likely to die.

When you die, your gold and items are left behind as a chest. But the dungeons do not give up treasure so easily, and your corpse becomes a new guardian.

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Load/Save

You can have a single save file on the server, which you can reload at any time you want, including from game over or title screen.

Some players like to play hardcore and only save/load when starting and ending a game session. This is fine, too!

Important! The dungeon does not auto-save. You must save your game before closing the game page!

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Exploration

This game is half roguelike, half role-playing game. Most of the levels are pre-generated and designed, some monsters, treasures, and traps will be designed in place, others are random. Your objective will be revealed as you adventure further into the dungeon. Talk to all the NPCs, many have useful information for you, or sell goods or services you need.

Nothing happens until you take an action, and then every monster gets a turn. Most monsters are a little slower than you, but some are just as fast!

W A S D
↑ ← ↓ →
Move one step at a time.
Move into a monster to attack it.
Move into a door to bash it down.
.
Wait in place 1 turn.
G
Get item from floor.
O
Open a nearby door or chest with lockpicks.
P
Put item on floor. Only one item can be stored in a space.
R
Ready/remove equipment. All weapons and armor in your inventory will be shown, only one of each can be ready at a time.
T
Talk to a nearby NPC. If you move into them first, you'll see who they are; you can't fight the friendly NPCs.
U
Use item from inventory.
  • Use a Candle, Torch, or Lantern to get light for increasing durations.
  • Use Rations to heal.
  • You'll have to experiment with other items!
TAB
Toggle sidebar between stat display, inventory, spells (if any), and hidden.
H
History panel show/hide, shows the last 256 messages.
F2
Load Game.
F3
Save Game.
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Gates

The Floating Gate in town is an enigma. You appear there, but cannot go through it again. Perhaps if you find more gates in the dungeon, its mysteries will be unlocked.

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About

Things this is like/based on:

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TODO

This is very much a work in progress, many features aren't done yet.

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